A framework is useful when it makes cause, choice, consequence, and change easier to inspect. It becomes harmful when it substitutes a checklist for the actual story. This guide starts with a compact change model, then shows how family, fiction, business, screen, game, and visual formats require different evidence of progress.
What is the smallest useful story framework?
Use five questions: Who experiences the story? What do they want? What pressure prevents it? Which choice changes the path? What is different—and meaningful—at the end?